The 100: A Shattered Trust

            INT. ARK STATION - DAY

Clarke and Bellamy are standing in front of the new council, consisting of Abby, Kane, Jaha, and Octavia. There's tension in the room as they discuss the consequences of their recent actions.

Kane: This is not up for discussion. You both jeopardized the progress we've made with our new alliance.

Clarke: We had no choice. They were holding our people hostage. We had to act.

Abby: There's a proper chain of command, Clarke. You should have come to us first.

Bellamy: And waste precious time? They would have killed them all.

Jaha: We simply cannot take matters into our own hands. There needs to be order.

Clarke and Bellamy exchange glances, realizing they're not getting through to the council.

INT. ARK STATION - MEDICAL AREA - DAY

Raven is working on a damaged panel, trying to repair it. Murphy, still recovering from his injuries, watches her intently.

Murphy: You think they'll listen to Clarke and Bellamy?

Raven: They have to. We're stronger when we work together.

Murphy: Since when did you become an optimist?

Raven smirks and rolls her eyes.

Raven: Don't mistake me for having faith in people, Murphy. It's just that if we don't figure out how to work together, we're all dead.

INT. ARK STATION - CORRIDORS - DAY

Monty and Harper walk through corridors, discussing a new method to try for producing food for the station.

Monty: If we can plant these seeds in the hydroponic area, we may be able to grow enough food for everyone.

Harper: You really think it could work?

Monty: I don't know. Food shortages are a constant problem, but we have to try...

Suddenly, there is a commotion a few corridors away. Screams echo through the station.

Harper: What was that?

Monty: I don't know. But we better find out.

INT. ARK STATION - LIVING QUARTERS - DAY

People are panicking, running through the corridors. Monty and Harper find Miller in the common area.

Miller: There's been an explosion in the lower level!

CUT TO:

INT. ARK STATION - LOWER LEVEL - DAY

Flames and smoke are consuming the lower level. Clarke, Bellamy, and the others rush to help.

Clarke: We need to put out these fires, fast!

Bellamy: Miller, Harper, take care of the wounded. Monty, go help Raven with the damage control!

Everyone starts following orders. Clarke and Bellamy exchange worried looks.

Clarke: Who could have done this?

Bellamy: I don't know, but we need to find out.

TO BE CONTINUED
            

Episode X: The Night of the Eclipse

            EXT. THE 100'S CAMP - NIGHT

A group of the 100 surrounds a fire, listening attentively to BELLAMY speaking to them about a new threat on the horizon.

BELLAMY
Listen up! The Grounders have warned us about a rare eclipse that happens only once in 27 years. During that time, they say all animals including us will go berserk. So we have to be prepared.

The group murmurs in fear and confusion.

CLARKE
Don't worry, we'll figure out a plan. Let's get everyone together and work on it.

JASPER
Like we don't have enough problems already?

INT. THE 100'S MAKESHIFT HEADQUARTERS - LATER

The main characters gather around a table, studying maps and discussing the upcoming dangerous event.

MONTY
If the Grounders are right about this, we need to build a safe space to contain anyone affected by this eclipse.

RAVEN
And we have to do all this in just three days? That's impossible.

JOHN
I'm with Monty, but we also need to somehow control the berserk animals too. Let's not forget we might become dinner for them.

CLAIRKE
We'll have to split up into groups then. Bellamy, you and your group work on the safe space, Raven, your group will try to develop a way to keep us calm during the eclipse. John, you'll help me with the traps for the animals.

EXT. AIRLOCK - TWO DAYS LATER

Bellamy's group is building a reinforced room near the ship using scrap material.

BELLAMY
Faster, we're almost out of time!

INT. RAVEN'S WORKSHOP - SAME TIME

RAVEN is working on a formula to calm the 100 during the eclipse.

RAVEN
I hope this Luna Root extract will do the trick.

WELL
With Luna Root's strong anti-anxiety properties, it better work.

INT. ALIEN WILDERNESS - SAME TIME

Clarke and John are preparing traps for wild animals.

JOHN
How many of these traps do we need to set?

CLARKE
As many as possible, we'll need to cover a wide area around the camp.

Quick shots back among the three groups working.

Suddenly an ALARM rings within the camp.

OCTAVIA (over a walkie talkie)
Clarke, Bellamy, we have an emergency!

Cut to OCTAVIA's face, fear and urgency cover her face.

TO BE CONTINUED
            

The 100: Hope and Desperation

            EXT. WOODS - CLEARING - NIGHT

A dark and expansive forest, with the sky faintly lit by moonlight. The campfire CRACKLES in a small clearing, where sixteen teenagers huddle in fear. A group of our main characters are on a scouting mission, reconvening after a long day of exploring.

CLARKE (Early 20s, leader, tough) quickly sketches a map of the area on a piece of paper while BELLAMY (Early 20s, brooding, protective) sharpens his knife. Others tend to their wounds and clean their weapons.

CLARKE
We'll need to be strategic if we go any further. This terrain isn't forgiving.

BELLAMY
There's no guarantee the Mountain Men even came this way.

OCTAVIA (Late teens, rebellious, sister of Bellamy) breaks away from LINCOLN (Early 20s, defected Grounder, resourceful), her boyfriend, and approaches Clarke and Bellamy.

OCTAVIA
We have to find them. If they have our friends, we can't let them get away with it.

LINCOLN
I may know someone who could help us track their scent.

MONTY (Late teens, tech-savvy, good friend of Clarke & Bellamy) and JASPER (Late teens, awkward, brave) are huddled over a tablet they found in Mount Weather, looking at the information stored on it.

MONTY
Look at this...there's a reason why they were so desperate to find this place. An underground bunker filled with water and food supplies.

JASPER
Maybe it's what's left of the Second Dawn.

Suddenly RAVEN (Early 20s, smart, driven) staggers into the circle holding her leg.

RAVEN
Guys, I found something you need to see. It's a hidden entrance to an underground bunker, just a few yards away.

Everyone gets up and follows Raven to the entrance.

EXT. WOODS - ENTRANCE TO UNDERGROUND BUNKER - NIGHT

The group approaches a secret, moss-covered passageway leading underground.

BELLAMY
Raven, are you sure this is safe?

RAVEN
No choice. The storms are getting worse – we'll need cover soon.

Clarke notices OCTAVIA exchange a worried look with LINCOLN.

CLARKE
(Whispers) Octavia, are you okay?

OCTAVIA
(Whispers back) I'm just worried about what we might find down there.

The group goes silent, listening as the sound of distant THUNDER echoes in the distance.

CLARKE
Alright, we're going in, but keep your eyes peeled. Jasper, Monty, you're up front with me. Raven, Bellamy, you both are on rear guard.

Clarke hesitates for just a moment before stepping into the entrance.

INT. UNDERGROUND BUNKER – CONTINUOUS

The camera follows as Clarke, Jasper, Monty, and the others navigate the dark, crumbling hallways of the bunker.

MONTY
I'm not picking up any life signs so far. This place might have been abandoned for years.

JASPER
Let's hope it stays that way.

As they walk, the sound of metal CREAKING can be heard, intensifying their anxiety. They continue until they reach a large, dimly lit room with rows of rusted bunk beds and a makeshift medical area off to the side.

CLARKE
(Worried)
This doesn't make sense. The supplies Monty found on the tablet... they should be here.

RAVEN
Maybe the Mountain Men got to them first.

Suddenly, a FAINT COMMOTION in the distance. The group quiets down and listens closely.

LINCOLN
(Grim)
We're not alone.

TO BE CONTINUED
            

The 100: Darkness Falls

            INT. ARK STATION - CONTROL ROOM - DAY

SIREN blares. ALARMS flash. CHAOS has erupted among the Sky Crew.

ABBY (frantic)
What's happening?

KANE (yells
Our defenses are crumbling! Earth's atmosphere is collapsing!

Raven bursts in, out of breath.

RAVEN
I've got a plan, but you're not going to like it.

Jaha rolls in on his wheelchair, monitors anxiously.

JAHA
What do you have, Raven?

RAVEN
I've been monitoring the fluctuations in the atmosphere. There's a small window for us to land on Earth...but we need to act fast!

EXT. DROP SHIP - DAY

BELLAMY, OCTAVIA, CLARKE, and a few DELINQUENTS scramble to prep for launch.

BELLAMY
How long do we have, Clarke?

CLARKE (nervous)
Five minutes, tops!

EXT. DROP SHIP - RAMP - DAY

MURPHY and EMORI share a nervous glance

EMORI
You sure about this?

MURPHY (looks at her, determined)
You only live once, right?

They enter the drop ship just as it begins to lift.

INT. DROP SHIP - DAY

Everyone holds on tight as the ship shakes and rattles.

OCTAVIA (screams snd scared)
I really hate it!

BELLAMY (yells
Whatever it takes, we'll get through it!

The turbulence subsides as the atmosphere calms.

CLARKE (panting)
I think we made it...

RAVEN (over radio)
You guys have to see this...

EXT. THE WOODS - DAY

The Drop Ship lands on Earth. They all step outside, looking around at the now barren landscape.

OCTAVIA (bewildered)
What happened here?

Suddenly, GROUNDERS appear, pointing weapons at them.

ANYA (leader of Grounders)
AGRON, take them to the city. Their leader must answer for this destruction.

TO BE CONTINUED
            

The 100: Shadows in the Light

            INT. MOUNT WEATHER - INFIRMARY - DAY

Clarke stands in the infirmary, surrounded by sick and injured SKY PEOPLE. She's tirelessly caring for them with the help of ABBY, her mother, who is also an experienced doctor.

CLARKE
(to Abby)
We're running low on resources. We can't keep up with the injuries.

ABBY
We'll just have to make do with what we have. The sooner we find a permanent solution, the better for everyone.

Suddenly, an ALARM sounds, echoing through the corridors of Mount Weather.

BELLAMY (O.S.)
(on walkie-talkie)
Clarke, we've got Grounders approaching. They're armed, and it looks like they mean business.

CLARKE
(to walkie-talkie)
We're on our way.

INT. MOUNT WEATHER - HALLWAY - DAY

Clarke and Abby rush down the hallway where they meet OCTAVIA, BELLAMY, RAVEN, and MONTY, who are already equipped with weapons.

OCTAVIA
(whispers)
There's a lot of them, and from what I can tell, they caught us completely off guard.

MONTY
We need to put up a defense, and fast.

CLARKE
(agrees)
Agreed. Let's go.

EXT. MOUNT WEATHER - ENTRANCE - DAY

Our heroes confront the armed GROUNDERS who are led by FEENIX, a Grounder warrior with skills that rival Octavia's.

BELLAMY
We don't want any more bloodshed. We can find a way to resolve this.

FEENIX
(smirks)
Our people need medic alu! (medicine) The wild bula (sickness) is spreading fast. If you can supply us, we'll talk.

RAVEN
We're short on supplies ourselves. If we help you, we may not have enough for our own people.

OCTAVIA
(bold)
We can work together. We can find a way to heal both our people.

Feenix weighs the offer, studying our protagonists.

FEENIX
We put aside our weapons and find the cure. If we fail, the alliance is broken, and the war resumes.

CLARKE
Fair enough.

The Grounders and the Sky People hesitantly lower their weapons. An uneasy alliance is formed, and the ultimate quest for a cure begins.

TO BE CONTINUED
            

The 100: Reckoning

            INT. ARK - MAIN ROOM - DAY

The room buzzes with activity. Crew members dart around, analyzing data on screens, repairing equipment, and discussing plans. CLARKE stands alone, taking in the atmosphere.

JACKSON (shouting):
We’ve got less than a week to figure this out!

ABBY (calmly):
I know. We're working on it.

Raven enters the room, limping slightly, and joins Clarke.

RAVEN:
So, we need to find that bunker. It's our only chance at survival.

CLARKE:
We can't just waltz into Azgeda territory. It's suicide.

RAVEN (grinning):
Since when has that stopped us?

Clarke considers this, smirking.

INT. DROP SHIP - DAY

MURPHY, BELLAMY, and MONTY sit around a makeshift map, planning their mission.

MURPHY (sarcastic):
Great. A road trip. What could go wrong?

BELLAMY (glaring):
Focus, Murphy. We don't have time for your jokes.

MONTY:
Bellamy's right. We need to find that bunker before anyone else does.

MURPHY (rolling his eyes):
Fine. Let's get this over with.

EXT. FOREST - DAY

Octavia and Lincoln, along with several others, move stealthily through the dense forest. Tense music builds.

LINCOLN:
The bunker should be just up ahead. We'll scout the area and report back to the group.

OCTAVIA:
Are you sure this is the right place?

LINCOLN (nodding):
Yes. My people have known about it for generations. It's our best chance.

They reach a clearing where a hidden entrance to the bunker lies beneath the leaves and dirt.

OCTAVIA (whispering):
I think we found it.

INT. ARK - MAIN ROOM - DAY

Jaha talks to the group, including Clarke and Raven, about the mission.

JAHA:
Now's not the time for infighting. We have one goal: ensure our survival.

CLARKE:
The other clans can’t find out about the bunker. It's our only chance.

RAVEN:
And we have to act fast. We're running out of time.

JAHA:
May the spirit of the Commander guide us in our endeavors.

The group disperses, preparing for the journey ahead.

INT. DROP SHIP - NIGHT

MURPHY, BELLAMY, and MONTY sit around the map again, making final preparations for their mission.

MONTY:
We'll head out at first light. It's going to be a long journey.

MURPHY (grinning):
Perfect. I could use a little adventure in my life.

BELLAMY:
Remember, we're doing this to save our people. This is bigger than any of us.

MURPHY:

Trust me, I know the stakes.

TO BE CONTINUED
            

The 100: The Calm Before the Storm

            INT. ARK SPACECRAFT - CONTROL ROOM - DAY

Clarke and Bellamy stand in front of the main control board while others work on screens around them.

CLARKE: The soil samples from sector-7 show promise. We may be able to grow crops there.

BELLAMY: It's about time we get some good news.

Monty enters the control room holding a file.

MONTY: It's not entirely good news. It's going to take months before we can actually grow anything there.

CLARKE: We don't have that long.

Raven enters the room, overhearing the conversation.

RAVEN: Look, I've been crunching numbers all day. We might be able to cut that time down if we can get our hands on some fertilizers or maybe even other resources.

BELLAMY: Either way, it's a start.

Suddenly, the control room door bursts open, and Octavia enters, looking panicked.

OCTAVIA: We have a problem. There's a group from the Ice Nation heading our way. They don't look friendly.

CLARKE: What are they after?

OCTAVIA: I don't know but I don't want to wait around to find out.

INT. ARK SPACECRAFT - MEETING ROOM - DAY

Everyone gathers in the small room to discuss the situation.

BELLAMY: We need a plan. We can't let them take what we have.

CLARKE: We don't even know what they want yet. Let's try talking to them first.

OCTAVIA: Talking? Are you serious, Clarke?

RAVEN: She's right; we can't just attack them without knowing why they're here. They might be after the same resources we're looking for.

MONTY: We'll need leverage if we're going to negotiate with them.

BELLAMY: We could use the weapons they don't know we have.

CLARKE: Let's just hope it doesn't come to that.

INT. ARK SPACECRAFT - CONTROL ROOM - DAY

Clarke and Bellamy stand by the window, looking out at the small group from the Ice Nation.

CLARKE: We need a show of unity. Octavia, you're our best fighter. Go and greet them.

OCTAVIA: But...

CLARKE: Trust me. It'll send a message.

Octavia hesitates, then nods and leaves the control room.

RAVEN: You really think that's going to work, Clarke?

CLARKE: I have to try. We can't afford a war right now.

Monty looks up from his computer screen in panic.

MONTY: Guys, the trackers just picked up another group of people converging on us, and they don't look like Ice Nation.

The camera zooms in on Clarke's face, her eyes filled with determination.

TO BE CONTINUED
            

The 100: Wayward Paths

            INT. DROP SHIP - DAY

Clarke and Bellamy are discussing their next move as the others listen in.

CLARKE: Our water resources are low, and with the Grounders still a threat, we need to find a way to replenish them as soon as possible.

BELLAMY: I've put together a squad to scout the area. We can't risk the water running out before we can resupply.

MONTY: I'm coming with you. I think I have a way to sterilize the water from the river using our solar panels to make it safe for drinking.

BELLAMY (smirking): You sure you won't blow up the river, Monty?

MONTY (smiling back): Only if things go horribly wrong.

CLARKE: We need to act fast, and we need everyone working together.

Raven limps over to the group, annoyed.

RAVEN: Why wasn't I informed about this plan? Seems like you might need my skills out there, too.

BELLAMY: We were going to tell you, Raven. You're coming with us.

INT. WOODS - DAY

The scouting team, consisting of Bellamy, Clarke, Monty, Raven, Jasper, and a few others, make their way through the woods.

JASPER: So, how do we know if we're running into a trap?

MONTY: We don't. But we'll be careful and move as quickly as we can.

RAVEN: I'm picking up a strange signal from the east. We could check it out. Might be worth it.

CLARKE: We can't afford to get off track.

BELLAMY: Actually, it might be something. It's along the way. We're going east anyways.

The group heads east, following Raven's lead.

INT. ABANDONED GROUNDER VILLAGE - DAY

The scouting team arrives at a Grounder village that appears to be abandoned.

CLARKE (wary): This is too quiet.

MONTY: Yeah, too perfect...

RAVEN: The signal is stronger here.

JASPER: Maybe we'll find something helpful in one of these buildings.

Suddenly, Octavia appears, emerging from concealment.

OCTAVIA: Stay alert. There are traps. One of the Grounders showed me this place.

BELLAMY (surprised): Octavia, you should be back at the camp, not putting yourself in danger.

OCTAVIA: I can handle myself, Bellamy. Seems like you guys are the ones who need help.

The group proceeds cautiously, avoiding traps.

INT. ABANDONED STRUCTURE - DAY

The group steps inside an old, deteriorated factory. Raven finds a control panel and begins to work on it.

RAVEN: Finally, some tech to play with.

MONTY: Yeah, but how do we know it's safe?

RAVEN: We don't, but desperate times... Besides, I'll make sure it won't blow up.

BELLAMY: What did you find, Octavia?

OCTAVIA: The Grounders avoid this place. Rumor has it that there's something here of great significance. The traps were set to keep it hidden.

Clarke examines a map on the wall and discovers something.

CLARKE (excited): This could be it - a major underground water source.

Suddenly, the sound of pounding footsteps shakes the structure. The group tenses up as an unknown enemy approaches.

TO BE CONTINUED
            

The Silent Rebellion

            INT. ARK SHELTER - NIGHT

The usual hustle and bustle of the Ark Shelter have been replaced with tense silence. A group of 100 delinquents huddle around a makeshift table. Bellamy stands and addresses the group.

BELLAMY
Listen up, everyone. We don't have much time. The Grounders are getting closer to our territory. We need a plan, and we need it now.

OCTAVIA
Why don't we just fight them like we always do? They have no idea what they're up against.

CLARKE
No, Octavia. That's exactly what they want. We've fought them too many times. They know our tactics. It's time for a silent rebellion.

MONTY
Clarke's right. We need to use stealth, we need to get in and out, fast.

RAVEN
I can create some devices that could help us go undetected, but I'll need a few days to put it all together.

BELLAMY
We don't have that long, Raven. We need a plan by dawn.

Murphy leans against a wall, smirking.

MURPHY
Why do these plans never seem to work for us? What we need is pure luck, which, by the way, we never seem to have.

CLARKE
We don't need luck, Murphy, we need unity. We are stronger together. And we need everyone's help, including yours.

MURPHY
(sarcastic)
Great, I'll start by holding hands and singing Kumbaya. That should really scare 'em off.

Harper walks over to Monty and hands him a map.

HARPER
I found the Grounder's camp. We can use this as a starting point.

MONTY
(looking at the map)
We can't just walk through the front door. We'll have to split into teams, find a way to outsmart them.

BELLAMY
Alright, everyone get some sleep. We'll meet back here in two hours, and we'll figure this out together.

EXT. ARK SHELTER - NIGHT

Clarke and Bellamy step outside the Ark Shelter, taking a deep breath in the crisp air.

CLARKE
Can we really pull this off, Bellamy?

BELLAMY
We have no other choice, Clarke. We'll fight, we'll survive...it's what we do.

TO BE CONTINUED
            

The 100: Unveiled Secrets

            INT. DROP SHIP - DAY

CLARKE and BELLAMY are pouring over a map of the surrounding area, trying to figure out their next move.

CLARKE
We only have a few days to get to the City of Light. It's our last chance to save our people from Mount Weather.

BELLAMY
I know, Clarke. We'll find a way. We always do.

Octavia enters, dragging MURPHY, who looks battered and bruised.

OCTAVIA
Look what I found lurking outside, trying to steal some of our supplies.

BELLAMY
Murphy! What the hell are you doing?

MURPHY
What's it look like? I'm trying to survive.

CLARKE
(glares at him)
By jeopardizing the survival of everyone else?

MURPHY
Hey, I do what I have to do.

Raven limps in, clutching her wounded leg.

RAVEN
Clarke, I need your help. The wound is getting infected.

CLARKE
Alright, let's take care of that.

Clarke and Raven move into a corner, and Clarke starts to clean the wound. Bellamy and Octavia turn their attention back to Murphy.

OCTAVIA
What should we do with him?

BELLAMY
For now, tie him up. We'll deal with him later.

INT. MT. WEATHER - DAY

JASPER and MONTY are making makeshift weapons out of scrap material, preparing for a potential fight against their captors.

JASPER
We can't trust anyone here, Monty. We need to find a way out of this place.

MONTY
But what about Harper? We can't just leave her behind.

JASPER
(mutters)
We'll find a way to save her, too. But for now, we need to worry about ourselves.

INT. DROP SHIP - NIGHT

Everyone is settling down to sleep, except for Clarke and Bellamy. They're standing over the map, still struggling to chart a path to the City of Light.

BELLAMY
We have to take a risk, Clarke. We can't just sit here and do nothing.

CLARKE
I know. But I can't shake the feeling that... there's something we're not seeing.

Just then, Murphy, still tied up, starts laughing.

MURPHY
What's so funny?

MURPHY
(smugly)
This whole situation. If I were free, I could get you to the City of Light even faster than you could get there yourselves.

CLARKE
(rolls her eyes)
And why should we trust you?

MURPHY
Because right now, you don't have any other choice.

TO BE CONTINUED.
            

The 100: Echoes of Tomorrow

            EXT. SKY RING - DAY

We open on the SKY RING, an orbiting satellite surrounded by a series of floating platforms. The floating platforms are connected by precarious walkways. CLARKE, BELLAMY, OCTAVIA, RAVEN, and ECHO are carefully making their way across the walkways, battling strong winds.

CLARKE (shouting over the wind): This is it! Once we access the control center, we can locate the bunker and save what's left of our people!

OCTAVIA (determined): Let's move faster. We're running out of time!

They start moving quicker, hurrying across the unstable walkways.

INT. SKY RING CONTROL CENTER - DAY

They enter the control center to find it in disarray, clearly abandoned a long time ago. RAVEN quickly starts typing at a computer console, trying to hack into the system.

BELLAMY (worried): Will this even work, Raven? ...

RAVEN (frustrated): I don't know, Bellamy! We have to try!

Bellamy nods, understanding the stakes.

ECHO (looking out the window): We might have company soon. There's another ship approaching.

Their urgency intensifies as they know the potential danger is imminent.

EXT. WOODS - DAY

Back on the ground, MURPHY and EMORI cautiously traverse the treacherous woods, constantly checking their surroundings. They come across a group of SURVIVORS, who appear to be setting up some kind of settlement.

MURPHY (whispering to Emori): Should we talk to them? Maybe they can help us.

EMORI (hesitant): Or they could shoot us on sight. You never know with people.

Murphy nods, knowing she's right, but decides to take the risk.

MURPHY (shouting to the survivors): Hey! We need help! We're trying to save our people!

The survivors turn towards them, immediately on high alert, guns drawn.

SURVIVOR LEADER (cautious): Who are you?

Murphy and Emori carefully move closer, hands raised, attempting to look non-threatening.

INT. SKY RING CONTROL CENTER - DAY

Back at the control center, the ship Echo had spotted earlier has now docked. An enemy faction, the RIDERS OF DOOM, emerge from the ship, fiercely taking over the control center.

RIDER LEADER (smirking): You didn't really think you could save your people that easily, did you?

As they're ambushed, a tense standoff ensues. The situation is becoming increasingly dangerous.

RIDER LEADER (to his group): Take them down!

Back in the woods, Murphy and Emori carefully convince the survivors to help them, and they begin making their way towards the bunker. As they leave, they see a massive explosion in the sky, centered around the Sky Ring.

MURPHY (in utter shock): That's... that's where our friends were...

EMORI (teary-eyed): We need to keep going. We can't let their sacrifice be in vain.

As the debris from the explosion falls all around them, the group unites, determined to continue their mission.

TO BE CONTINUED